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Glossary

Quick definitions of the words you’ll see across this site and inside the app.

TermWhat it means
BranchA named workspace inside a project. Use one to make changes without affecting the main version.
DatabaseThe shared store that holds your studio’s projects and their content.
Filter barThe input above the list of Lines. Type in it to narrow down what you see.
FolderA container in the project tree. Folders hold Lines and other Folders.
Job CenterThe panel that lists background tasks, such as imports, exports, and batch edits, with their progress.
LineA single piece of text to localize. It lives inside a Folder.
Live FeedThe panel that shows who else is connected and the changes they make as they happen.
ManagerThe role that creates projects, installs Modules, and invites people to the studio.
ModuleAn add-on that gives the app extra features. A Manager installs the ones your studio needs.
NotificationA short message from the app or a teammate. It appears without blocking your work.
PingA quick alert you send to a teammate to get their attention on a Line.
ProjectA unit of work for one game or title. It groups the Folders, Lines, and Translations you work on.
ReviewA Module for checking and approving translations before they ship.
StudioYour team’s account. Everyone in your studio shares its projects and settings.
Studio codeThe short, unique id chosen when your studio registers. It travels inside each sign-in link.
Sync engineThe link between Poneglyph and your game engine. It moves translations in and out of the game.
TranslationOne Line written in one language. Each Line can have many Translations.
WriterThe role that edits Translations.

See Folders, Lines, and Translations for how the three fit together.