Voice-line audio (WAV)
Poneglyph links a voice-line WAV file to each Line. You can import a folder of recordings, then play or reveal any WAV straight from a Line.
Import WAV files
Section titled “Import WAV files”Use the importer to match a folder of recordings to your Lines.
- Open Import ▸ Import .wav, or drop a folder of WAV files onto the main window.
- Pick the language the recordings are for and the recording state to set on each match.
- Poneglyph reads each filename and matches it to a Line by the Line’s id. A file named
Scene_ln3.wavlinks to LineScene_ln3. A file with an_altsuffix, likeScene_ln3_alt happy.wav, is treated as an alternate take of that Line. - Check the matches you want, then click Import.
Each file gets a status:
| Status | Meaning |
|---|---|
| New | The Line has no audio yet. |
| Update | The file differs from the audio already linked. |
| Match | Already imported and identical. Skipped. |
| No Translation | The Line exists but has no Translation in this language. |
| Unknown | No Line matches the filename. |
| Invalid | The filename is not in the expected _ln format. |
Files with no matching Line or Translation are flagged and cannot be checked. When some files point to Lines that lack a Translation, a Create translations button appears so you can add those Translations and import in one pass.
Play or reveal a Line’s WAV
Section titled “Play or reveal a Line’s WAV”Each Line row in a table has audio controls in its context area.
- Play plays the Line’s main WAV.
- Open reveals that WAV in File Explorer.
- Alt (N) lists the alternate and text-to-speech takes for the Line. The number is how many exist. Click a take to play it, or use its Show In Explorer button to reveal the file.
To generate spoken audio for Lines that have no recording yet, see text-to-speech.