Folder flags
Folder flags
Section titled “Folder flags”Folder flags are categorised, inheritable booleans you attach to a folder. They drive a lot of pipeline behaviour: whether content exports to Wwise, whether it goes to XLOC, what kind of bark it is, etc.
The flag set is configured by your studio (configs.ini key FolderFlags*). Common examples:
| Flag | Effect |
|---|---|
IsWwiseSwitchContainer | Tells the Wwise exporter to wrap children in a switch container. |
NotExportable | Skips this folder and its descendants from all exports. |
Generic / Ono / Contextual | Bark type, used by the Unreal/Wwise pipelines. |
Gameplay Subtitles | Marks the folder as gameplay-subtitle content. |
ExcludeFromXLOC | Skips XLOC export for this folder and its descendants. |
Setting a flag
Section titled “Setting a flag”Right-click a folder in the tree and pick the flag from the context menu. If the flag is configured as inheritable, all descendants inherit it; otherwise it applies only to the folder itself.
Visual cues
Section titled “Visual cues”Folders carrying certain flags render with an icon in the tree (for example, NotExportable shows a red “X”). Hover the folder for a tooltip that lists every flag in effect, including inherited ones.